My name is Ailsa (they/them), and I am a product design and research leader based out of Vancouver, BC.
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I have been a force in product development since 2012, amassing extensive experience and expertise in building successful web and mobile applications. With a strong background in user research and product design, I excel at thoroughly validating product ideas before moving to prototyping tools like Figma. This data-driven approach ensures high-quality design, and gives me deep confidence that the team is building the right product.
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I have been known as a disruptor in the tech industry, advocating for greater empathy, inclusion, care, and equity. These core values underpin my work and have inspired my latest venture, Drag Me (www.dragme.io). Through Drag Me, I aim to revolutionize the drag performance landscape, creating a centralized, user-friendly platform that connects fans and performers seamlessly. With a commitment to innovation and inclusivity, I hope to continue to shape the future of tech and entertainment.
Sourced from LinkedIn
It was a pleasure working with Ailsa as the Director of the design team while working together at Vetser. They're an intuitive and self-aware leader who always knews how to guide complex projects to optimize the UX. Ailsa's curiosity knows no bounds when searching for solutions to build designs for new products. Their accountability is unwavering, ensuring every project is executed flawlessly. They're deeply committed to team success by strategically navigating teammates through challenges, and adapting in the face of changes. Ailsa is a driving force to be reckoned with and any company woukd be lucky to have them aboard.
Ailsa is the quintessential team player, relentless in their pursuit of solving tough design problems while bringing joy and reason to those around them. At Wave, I had the pleasure of watching Ailsa excel in a hybrid role: half designer, half researcher.
They led design on the payments team, and launched a revenue-impacting feature of Instant Payouts. At the same time, they built the team's foundation of research methodology and process.
Ailsa was always vocal (in a good way) in design reviews, they always put their hand up when new projects were available, they balanced a hectic schedule, and was constantly learning more about our users.
They've also got that edgy Brit swag, and their presence always lightens any room. It was my pleasure to work with Ailsa, watch them grow, and eventually tackle bigger problems.
Ailsa and I worked together as Product Designers at Wave. I had the pleasure of witnessing first-hand Ailsa's passion for research and advocacy for users of all types. Any team serious about solving real problems for their users would be lucky to have Ailsa as a member.
Ailsa and I first started working together when I needed help building user testing into our process at FreshBooks. Ailsa accelerated the effort and helped make continuous improvements that made it a core component of design at FreshBooks. As Ailsa sought to become a UX designer, I was wowed by Ailsa's curiosity to learn, humility to recover from failure, empathy toward others, and dedication to excellence. Ailsa would be an inspiring addition to any UX team.
This is a very limited sample of my 12+ years in product design, research, and leadership.
With faster access to their money, small business owners can run their organizations better—which is a boon for their clients as well.
With a solid delivery process, orgs are able to provide an accurate, repeatable and timely delivery for their products.
A rebrand & refresh was necessary, as the company had received a warning for not complying fully with AODA and WCAG accessibility standards.
Exploratory research helps us discover & understand the problem. A discovery & framing sprint is an efficient way to do that.
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At Drag Me, our mission is to provide drag enthusiasts with a seamless and immersive experience in discovering and attending drag shows worldwide. We are dedicated to promoting the talent and creativity of both international and locally recognized drag artists, supporting their growth, and ensuring they receive fair compensation for their performances. Through our platform, we aim to build a vibrant and inclusive community that celebrates diversity, embraces self-expression, and amplifies the voices of the drag community.
I expanded the Vetster product through high-quality research and planning, upholding quality standards by establishing a design system that aligns design efforts with product and business strategy. My role involved recruiting and managing design and research teams, fostering cross-functional processes, and leading TeamOps for effective design delivery. I also managed PeopleOps, including recruiting coordination, onboarding, and review programs, while overseeing resources and facilities for the design team. As an inspirational leader, I championed design culture and modeled Vetster's values.
I led product design at ZayZoon, contributing to the execution of the long-term vision and strategy for its products. Responsible for delivering an exceptional user experience, I worked to balance success metrics for the business. As an integral part of the Product team, I played a key role in research, discovery, conceptualization, scoping, UX and UI design, implementation, and measurement of design processes and methodologies for ZayZoon's products and features. I also worked to enhance context awareness and problem-orientation within delivery teams and across functions, while collaborating closely with the sales and marketing teams to ensure a cohesive user journey across all touchpoints and digital media.
I participated in the product process at Clio, from research through to shipping. As an advocate for Clio’s customers, I made it a priority to understand their needs inside and out. I conceptualized, prototyped, designed, and presented solutions that addressed both business and user problems, delivering measurable outcomes. My work included creating sketches, flow diagrams, wireframes, and mock-ups for features serving different user segments. I also conducted user interviews, usability testing, and analysis, using metrics to drive product design and measure product success, along with other responsibilities as needed.
I worked collaboratively with engineers, product managers, quality assurance, marketing, and other functions, as well as clients and fellow designers, to support TribalScale projects with a user-centric approach, covering everything from user interviews and testing to UX and UI design. I led the design team through 1:1s, individual growth support, resource planning, and recruiting. As a mentor and manager, I coached the team, ensuring professional growth and the development of high-quality work. I also collaborated with leadership to build and refine the design strategy and offerings.
Acquired by H&R Block (NYSE:HRB) in June 2019 for $537M CAD
I established a research process at Wave, building a user community and a Design Research System to improve quality and efficiency. I aligned teams on prioritization and worked cross-functionally with product, marketing, and operations to drive improvements. By developing a deep understanding of customer needs through interviews, surveys, and data, I ensured designs met business and user goals. I contributed to a branded design system, regularly reviewed designs with teams, and used user behaviour insights and data to inform targeted design decisions.
I ensured project goals were aligned before starting design work and used design thinking to solve key problems. I implemented fundamental user research principles and introduced a documentation process for the Product Team. I conducted research and synthesized insights before design sprints and created design principles for TouchBistro, including building a component library. I compiled wireframes, mockups, and prototypes for user testing, contributed to copywriting guidelines, and led weekly charrettes, design circles, and research circles.
I assisted clients with software use, resolved issues, and identified usability problems in web applications while liaising with financial institutions, developers, and operations teams. I participated in UX research projects, including generative and evaluative research for Lean UX cycles and ethnographic studies. I have experience designing for both web and mobile applications, contributed to component libraries, and provided departmental education on accessibility, mobile design, and Lean UX research.
Bachelor of Arts (Hons.) in Communication, design and film
certificate in digital media design
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